Assessing the Quality of Experience of Cloud Gaming Services
This book provides an overview of concepts and challenges in interaction quality in the domain of cloud gaming services. The author presents a unified evaluation approach by combining quantitative subjective assessment methods in a concise way. The author discusses a measurement tool, Gaming Input Q...
Kaydedildi:
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| Müşterek Yazar: | |
| Materyal Türü: | Elektronik Ekitap |
| Dil: | İngilizce |
| Baskı/Yayın Bilgisi: |
Cham :
Springer International Publishing : Imprint: Springer,
2023.
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| Edisyon: | 1st ed. 2023. |
| Seri Bilgileri: | T-Labs Series in Telecommunication Services,
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| Konular: | |
| Online Erişim: | https://doi.org/10.1007/978-3-031-06011-3 |
| Etiketler: |
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İçindekiler:
- Introduction
- Quality Factors and Feature Space of Cloud Gaming Services
- Methods for Assessing Gaming QoE
- Passive Video Quality Assessment Using Lab and Remote Testing
- Interactive Assessment of Gaming QoE Using Crowdsourcing
- Development of the Gaming Input Quality Scale (GIPS)
- Impact and Classification of the Game Content
- Empirical Investigation of the Cloud Gaming Taxonomy
- Conclusion and Outlook.