Game Jams – History, Technology, and Organisation

This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams. .

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Collectivité auteur: SpringerLink (Online service)
Autres auteurs: Fowler, Allan (Éditeur intellectuel), Khosmood, Foaad (Éditeur intellectuel)
Format: Électronique eBook
Langue:anglais
Publié: Cham : Springer International Publishing : Imprint: Springer, 2023.
Édition:1st ed. 2023.
Sujets:
Accès en ligne:https://doi.org/10.1007/978-3-031-15187-3
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Table des matières:
  • Chapter 1: What is a Game Jam?
  • Chapter 2: There is No One Way to Jam
  • Chapter 3: Game Jam Organisation
  • Chapter 4: Game Jam Resources
  • Chapter 5: Game Jams from Around the World
  • Chapter 6: The spread of game jams
  • Chapter 7: The Dark Side of Game Jams
  • Chapter 8: The Future of Game Jams.