The Structure of Game Design
The Structure of Game Design is designed to help aspiring and existing game designers turn their ideas into working games. Creating a game involves understanding the core foundational elements of all types of games from paper-based games to the latest video games. By understanding how these core pri...
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| Format: | Electronisk eBog |
| Sprog: | engelsk |
| Udgivet: |
Cham :
Springer International Publishing : Imprint: Springer,
2023.
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| Udgivelse: | 1st ed. 2023. |
| Serier: | International Series on Computer, Entertainment and Media Technology,
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| Fag: | |
| Online adgang: | https://doi.org/10.1007/978-3-031-32202-0 |
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Indholdsfortegnelse:
- Creating a Game Idea
- Defining a Game Idea
- The Appeal of Games
- Game Design Elements
- Understanding Game Loops
- Randomness in Games
- Psychology in Games
- Game Balance
- Understanding Fun
- Fun in Movement
- Fun in Puzzles
- Fun in Combat
- Fun in Strategy
- Fun in Economics
- Fun in Storytelling
- Turning a Game Idea Into a Real Game
- Prototyping
- Card Game Prototypes
- Understanding Game Engines
- Playing Field Prototypes
- Level Design Prototypes
- Movement Prototypes
- Combat Prototypes
- Resource Management Prototypes
- Puzzle Prototypes
- Selling a Game to the Market.