End-User Development 9th International Symposium, IS-EUD 2023, Cagliari, Italy, June 6–8, 2023, Proceedings /

This book constitutes the refereed proceedings of the 9th International Symposium on End-User Development, IS-EUD 2023, held in Cagliari, Italy, during June 6–8, 2023. The 17 full papers and 2 (keynote extended abstracts) included in this book were carefully reviewed and selected from 26 submissions...

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Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Spano, Lucio Davide (Επιμελητής έκδοσης), Schmidt, Albrecht (Επιμελητής έκδοσης), Santoro, Carmen (Επιμελητής έκδοσης), Stumpf, Simone (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:Αγγλικά
Έκδοση: Cham : Springer Nature Switzerland : Imprint: Springer, 2023.
Έκδοση:1st ed. 2023.
Σειρά:Lecture Notes in Computer Science, 13917
Θέματα:
Διαθέσιμο Online:https://doi.org/10.1007/978-3-031-34433-6
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Πίνακας περιεχομένων:
  • Artificial Intelligence for End-Users
  • Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD
  • End-User Development for Artificial Intelligence: A Systematic Literature Review
  • Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process
  • Leveraging Large Language Models for End User Website Generation
  • Internet of Things for End-Users
  • Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT
  • Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
  • Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services
  • Understanding User Needs in Smart Homes and How to Fulfil Them
  • Privacy, Security and Society
  • Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts
  • On the User Perception of Security Risks of Trigger-Action Rules: A User Study
  • ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options
  • Designing for a Sustainable Digital Transformation: The DEA Methodology
  • Supporting End-User Development
  • Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality
  • How End Users Develop Point-and-Click Games
  • Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts
  • Challenges of Enabling End-Users to Develop Systems with AI
  • EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.