Beyond Digital Representation Advanced Experiences in AR and AI for Cultural Heritage and Innovative Design /

This book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of...

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שמור ב:
מידע ביבליוגרפי
מחבר תאגידי: SpringerLink (Online service)
מחברים אחרים: Giordano, Andrea (Editor), Russo, Michele (Editor), Spallone, Roberta (Editor)
פורמט: אלקטרוני ספר אלקטרוני
שפה:אנגלית
יצא לאור: Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
מהדורה:1st ed. 2024.
סדרה:Digital Innovations in Architecture, Engineering and Construction,
נושאים:
גישה מקוונת:https://doi.org/10.1007/978-3-031-36155-5
תגים: הוספת תג
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505 0 |a AR&AI and Historical Sources -- AR&AI and Museum Heritage -- AR&AI and Heritage Routes -- AR&AI and Classification/3D Analysis -- AR&AI and Education/Shape Representation -- AR&AI and Building Monitoring. 
520 |a This book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters dealwith augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation. 
532 8 |a Accessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. 
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532 8 |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com 
650 0 |a Buildings  |x Design and construction. 
650 0 |a Cultural property. 
650 0 |a Virtual reality. 
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650 2 4 |a Virtual and Augmented Reality. 
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