Human-Computer Interaction – INTERACT 2023 19th IFIP TC13 International Conference, York, UK, August 28 – September 1, 2023, Proceedings, Part III /

The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023. The 71 full papers and 58 short papers included in this book were carefully reviewed and selecte...

সম্পূর্ণ বিবরণ

সংরক্ষণ করুন:
গ্রন্থ-পঞ্জীর বিবরন
সংস্থা লেখক: SpringerLink (Online service)
অন্যান্য লেখক: Abdelnour Nocera, José (Editor), Kristín Lárusdóttir, Marta (Editor), Petrie, Helen (Editor), Piccinno, Antonio (Editor), Winckler, Marco (Editor)
বিন্যাস: বৈদ্যুতিক বৈদ্যুতিন গ্রন্থ
ভাষা:ইংরেজি
প্রকাশিত: Cham : Springer Nature Switzerland : Imprint: Springer, 2023.
সংস্করন:1st ed. 2023.
মালা:Lecture Notes in Computer Science, 14144
বিষয়গুলি:
অনলাইন ব্যবহার করুন:https://doi.org/10.1007/978-3-031-42286-7
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সূচিপত্রের সারণি:
  • Natural Language Processing and AI Explainability
  • Exploring Natural Language Processing Methods for Interactive Behaviour Modelling
  • “Garbage In, Garbage Out”: Mitigating Human Biases in Data Entry by Means of Artificial Intelligence
  • Is Overreliance on AI Provoked by Study Design?
  • RePaLM: A Data-driven AI Assistant for Making Stronger Pattern Choices
  • Online Collaboration and Cooperative work
  • A Systematic Literature Review of Online Collaborative Story Writing
  • Algorithmic Management for Community Health Worker in Sub-Saharan Africa: Curse or Blessing?
  • Explorative Study of Perceived Social Loafing in VR Group Discussion: A Comparison between The Poster Presentation Environment and The Typical Conference Environment
  • Recommendation Systems and AI Explainability
  • Blending Conversational Product Advisors and Faceted Filtering in a Graph-Based Approach
  • Everyday-Inspired Movies: Towards the Design of Movie Recommender Systems based on Everyday Life through Personal Social Media
  • Towards a practice-led research agenda for user interface design of recommender systems
  • WeHeart: A Personalized Recommendation Device for Physical Activity Encouragement and Preventing “Cold Start” in Cardiac Rehabilitation
  • Social AI
  • “A solution to a problem that didn’t exist?”: Exploring Attitudes Towards Smart Streetlight Systems
  • AI in the Human Loop: The Impact of Differences in Digital Assistant Roles on the Personal Values of Users
  • Evaluation of the Roles of Intelligent Technologies in Shared Activity Spaces of Neighborhood Communities
  • Problematizing “Empowerment” in HCAI
  • Social and Ubiquitous Computing I
  • “Draw Fast, Guess Slow”: Characterizing Interactions in Cooperative Partially Observable Settings with Online Pictionary as a Case Study
  • Experience by Cohabitation: Living in a Smart Home Initiated by Your Partner
  • Towards aSocio-technical Understanding of Police-citizen Interactions
  • Social and Ubiquitous Computing II
  • A Survey of Computer-Supported Remote Collaboration on Physical Objects
  • Collaborative TV Control: Towards Co-Experience and Social Connectedness
  • Introducing Sharemote: A Tangible Interface for Collaborative TV Control
  • Social Media and Digital Learning
  • A Mixed-Methods Analysis of Women’s Health Misinformation on Social Media
  • Evaluating the Effects of Culture and Relationship Strength on Misinformation Challenging Behaviours Within the UK
  • Exploring Indigenous Knowledge through Virtual Reality: A Co-Design Approach with the Penan Community of Long Lamai
  • Factors influencing social media forgiveness behavior and cyber violence tendency among Chinese youth: Moderating ef-fects of forgiveness climate and risk perception
  • Gender & Racism: Considerations for Digital Learning Among Young Refugees and Asylum Seekers
  • Understanding Users and Privacy Issues
  • Concerns of Saudi higher education students about security and privacy of online digital technologies during the coronavirus pandemic
  • Exploring the Experiences of People who Inherited Digital Assets from Deceased Users: a Search for Better Computing Solutions
  • “Hello, Fellow Villager!”: Perceptions and Impact of Displaying Users’ Locations on Weibo
  • Intimate Data: Exploring Perceptions of Privacy and Privacy-Seeking Behaviors through the Story Completion Method
  • User movement and 3D Environments
  • Eyes on teleporting: comparing locomotion techniques in Virtual Reality with respect to presence, sickness and spatial orientation
  • Sample-based Human Movement Detection for Interactive Videos Applied to Performing Arts
  • Skillab - A Multimodal Augmented Reality Environment for Learning Manual Tasks
  • User Self-Report
  • A Longitudinal Analysis of Real-World Self-Report Data
  • Awareness, Control and Impact in Digital Wellbeing - Results from Explorative Self-Experiments
  • Eliciting Meaningful Collaboration Metrics: Design Implications for Self-Tracking Technologies at Work
  • Perception versus Reality: How User Self-Reflections Compare to Actual Data.