Autonomous Vehicles and Virtual Reality The New Automobile Industrial Revolution /

This book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called se...

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Autor Principal: Kemeny, Andras (Author)
Autor Corporativo: SpringerLink (Online service)
Formato: Electrónico eBook
Idioma:inglés
Publicado: Cham : Springer International Publishing : Imprint: Springer, 2024.
Edición:1st ed. 2024.
Subjects:
Acceso en liña:https://doi.org/10.1007/978-3-031-45263-5
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505 0 |a Introduction -- Virtual and Augmented Reality -- Autonomous Vehicles -- Augmented Reality for Self-Driving -- Get Rid of Motion Sickness -- On-Board Virtual Reality & Applications -- Conclusion. 
520 |a This book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called self-driving, raises however several multiple questions, among them those of user safety and acceptation. Comprehensive HMI system design, with windshield display technics, will be necessary to deal with driving task delegations, bringing the use of VR or augmented reality (AR) technologies. In addition, the use of VR for all the vehicle interiors will progressively be proposed for entertainment, online business activities and for modified visual motion perception to alleviate car sickness, a form of motion sickness. Indeed, car sickness is already well known for many passengers, especially when reading or operating smartphones or other display devices. It is called to increase significantly with the introduction of autonomous vehicles where all users will be for long periods in various sitting positions. These two new trends, AD and VR, are already modifying our relationship with the world and the society. All together, they will change our way of life forever. The book will be of interest to professionals in the auto industry, researchers in automotive engineering and computer science and all those interested in the future of transport. 
532 8 |a Accessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. 
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532 8 |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com 
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650 0 |a Automotive engineering. 
650 0 |a Computer graphics. 
650 0 |a Virtual reality. 
650 0 |a Augmented reality. 
650 0 |a Neurology . 
650 0 |a Cooperating objects (Computer systems). 
650 0 |a Biomedical engineering. 
650 1 4 |a Automotive Engineering. 
650 2 4 |a Computer Graphics. 
650 2 4 |a Virtual and Augmented Reality. 
650 2 4 |a Neurology. 
650 2 4 |a Cyber-Physical Systems. 
650 2 4 |a Biomedical Engineering and Bioengineering. 
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