Creative Simulations George Mallen and the Early Computer Arts Society /

This book is centred on the practitioner-led Computer Arts Society founded in 1969 and formed to address creative computation in all the arts – performance, poetry, text, sound, sculpture and graphics. The objectives and achievements of the Computer Arts Society are presented as realised through the...

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書目詳細資料
企業作者: SpringerLink (Online service)
其他作者: Mason, Catherine (Editor)
格式: 電子 電子書
語言:英语
出版: Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
版:1st ed. 2024.
叢編:Springer Series on Cultural Computing,
主題:
在線閱讀:https://doi.org/10.1007/978-3-031-50620-8
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書本目錄:
  • Foreword
  • Preface
  • Introduction
  • A Major Step Forward: the Computer Arts Society and Event One
  • From Cybernetics to Ecogame: Computing in a Cultural Context – an Interview with George Mallen
  • The Name of the Game is…? A Personal View of the Computer Arts Society’s Project
  • The Object is the Process: Computer Art Exhibitions of the 1970's in London and Edinburgh
  • An Interview on Art, Cybernetics and Social Intervention
  • Design as an Interesting Phenomenon:George Mallen and the Royal College of Art
  • General Principles of the Ecogame Model
  • On George Mallen, Poetry and the Future.