Videogame Sciences and Arts 13th International Conference, VJ 2023, Aveiro, Portugal, November 28–30, 2023, Revised Selected Papers /

This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They ar...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Vale Costa, Liliana (Editor), Zagalo, Nelson (Editor), Veloso, Ana Isabel (Editor), Clua, Esteban (Editor), Arnab, Sylvester (Editor), Vairinhos, Mário (Editor), Gomes, Diogo (Editor)
Format: Electronic eBook
Language:English
Published: Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Edition:1st ed. 2024.
Series:Communications in Computer and Information Science, 1984
Subjects:
Online Access:https://doi.org/10.1007/978-3-031-51452-4
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Summary:This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.
Physical Description:1 online resource (XV, 338 p. 100 illus.). 85 illus. in color.
ISBN:9783031514524
ISSN:1865-0937 ;
DOI:10.1007/978-3-031-51452-4