Augmented Reality Games II The Gamification of Education, Medicine and Art /

This is the second edition of the first ever research monograph that explores the exciting field of augmented reality games and their enabling technologies. The new edition has been thoroughly revised and updated, with 6 new chapters included. As well as investigating augmented reality games in educ...

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Bibliografski detalji
Autor kompanije: SpringerLink (Online service)
Daljnji autori: Geroimenko, Vladimir (Urednik)
Format: Elektronički e-knjiga
Jezik:engleski
Izdano: Cham : Springer International Publishing : Imprint: Springer, 2024.
Izdanje:2nd ed. 2024.
Teme:
Online pristup:https://doi.org/10.1007/978-3-031-54475-0
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