Human-Computer Interaction 9th Iberoamerican Workshop, HCI-COLLAB 2023, Buenos Aires, Argentina, September 13–15, 2023, Revised Selected Papers /
This book constitutes the referred proceedings of the 9th Iberoamerican Workshop on Human-Computer Interaction, HCI-COLLAB 2023, held in Buenos Aires, Argentina, during September 13–15, 2023. The 23 full papers presented in this book were carefully reviewed and selected from 84 submissions. They cov...
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| Соавтор: | |
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| Другие авторы: | , , |
| Формат: | Электронный ресурс eКнига |
| Язык: | английский |
| Опубликовано: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2024.
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| Редактирование: | 1st ed. 2024. |
| Серии: | Communications in Computer and Information Science,
1877 |
| Предметы: | |
| Online-ссылка: | https://doi.org/10.1007/978-3-031-57982-0 |
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Оглавление:
- A case study on teaching HCI to interactive art practitioners and learning from them
- A Multidisciplinary Approach to Developing a Digital Game to Enhance Social Cognition Skills in Adolescents with ASD
- A Multidisciplinary Approach to Developing a Digital Game to Enhance Social Cognition Skills in Adolescents with ASD
- Adaptive Videogames for Education An Initial Study
- An Approach to Cluster Scenarios According to their Similarity using Natural Language Processing
- Applying Design Thinking with Virtual Reality Applications as a Support for Bachelor Students with Disabilities
- Approach for the feature models definition in software lines based on collaborative work
- Automation of Granollers Heuristic Evaluation Method Using a Developed Support System A Case Study
- Computational playful strategy to measure the level of technological acceptance by older adults
- Design Thinking Empowering Innovation and Transformation in Industry 4.0 Lessons Learned from Early Adoption in SMEs
- Development and Evaluation of a Non Conventional Interaction Wearable Device
- DUXAIT NG A Software for the Planning and Execution of User Experience Evaluations and Experiments
- Eye Tracking-Based Platform for Programming Teaching
- Facial Emotion Recognition with AI
- Human-Computer Interaction Research in Ibero America A bibliometric analysis
- Migration of legacy Java desktop applications to collaborative Web
- Mistakes Hold the Key: Reducing Errors in a Crowdsourced Tumor Annotation Task by Optimizing the Training Strategy
- Personalization and Accessibility in a Digital Repository
- Prompt Engineering An Alternative for Video Game Development
- Redesign of the Dashboard of a Web Telemetry System for decision support
- Scenarios, shared understanding, and group decision support to foster innovation networks
- Social Presence and User Experience The Influence of the Immersive Virtual Classroom in Synchronous Distance Learning
- The Adoption of Industry 4.0 Practices for Small and Medium-sized Companies A systematic mapping study.