Human-Computer Interaction Thematic Area, HCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part III /

This five-volume set LNCS 14684-14688 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 26 International Conference on Human-Computer Interaction, HCII 2024, held in Washington, DC, USA, during June 29 – July 4, 2024. The total of 1271 papers and 309 posters...

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Ente Autore: SpringerLink (Online service)
Altri autori: Kurosu, Masaaki (Redattore), Hashizume, Ayako (Redattore)
Natura: Elettronico eBook
Lingua:inglese
Pubblicazione: Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Edizione:1st ed. 2024.
Serie:Lecture Notes in Computer Science, 14686
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Accesso online:https://doi.org/10.1007/978-3-031-60428-7
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Sommario:
  • Part 1: HCI for Mental Health and Psychological Wellbeing: Effect of External Characteristics of a Virtual Human Being During the Use of A Computer-assisted Therapy Tool
  • My Energy to the Moon? Combining Human Energy Tracking with Financial Chart Analysis for Advanced Desktop Work-Life Tracking
  • Overcome Psychological Alienation through Artificial Intelligence Painting Workshops
  • Quantification and Analysis of Stress Levels while Walking Up and Down a Step in Real Space and VR Space Using Electrocardiogram
  • Mapping Epilepsy Monitoring Challenges for Enhanced Patient Experience
  • Exploring the Mediating Role of Smartphones Between Meaning in Life and Well-being
  • Next-Gen Stress Monitoring: Social Robot and AI Integration
  • Open Issues in Persuasive Technologies: Six HCI Challenges for the Design of Behavior Change Systems
  • Icare: Findings from The Design and Initial Evaluation of a Mental Health App Prototype for Working-Class Women in India
  • Connecting Patients and Clinicians: Shedding Light on Functionalities for Mental Health Apps in Depression Care
  • A Study on the Effects of Experiencing a Falling Situation in Virtual Reality on EEG and Heart Rate Variability in the Elderly. Part 2: HCI in Healthcare: Developing Prosthetic Hand: Innovation in Hand Movement for Paralyzed Individuals
  • Study of the Effectiveness of Gamification Design Applied to Chinese Medicine Learning App
  • Accuracy Evaluation of AR Navigation in Partial Nephrectomy
  • An Investigation into the Rise of Wearable Technologies in the Healthcare Sector
  • Study of a Method for Reducing VR Sickness Using the Tunnel Effect
  • Research on User Experience Design of Artificial Intelligence (AI) Medical Consultation System
  • Measurement and Evaluation of Organ Shifts in Real-Life Surgery.