Human-Computer Interaction Thematic Area, HCI 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part V /
This five-volume set LNCS 14684-14688 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 26 International Conference on Human-Computer Interaction, HCII 2024, held in Washington, DC, USA, during June 29 – July 4, 2024. The total of 1271 papers and 309 posters...
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| Andre forfattere: | , |
| Format: | Electronisk eBog |
| Sprog: | engelsk |
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Cham :
Springer Nature Switzerland : Imprint: Springer,
2024.
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| Udgivelse: | 1st ed. 2024. |
| Serier: | Lecture Notes in Computer Science,
14688 |
| Fag: | |
| Online adgang: | https://doi.org/10.1007/978-3-031-60449-2 |
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Indholdsfortegnelse:
- Part 1: Multimodality and Natural User Interfaces: Challenges and Opportunities Designing Voice User Interfaces for Emergent Users
- Assessing Perceptions and Experiences of an AI-Driven Speech Assistant for Nursing Documentation: A Qualitative Study in German Nursing Homes
- Conversation Summarization System Emphasizing Recent Context for Supporting Seamless Rejoining of a Group Chat after Temporary Absence
- Designing a Serious Game with Natural Interaction to Support the Learning of Chinese Sign Language and Deaf Social Etiquette
- A Nonlinear Mapping-Based Virtual Touchpad for One-Handed Smartphone Operation
- Simple Wearable Vibration Device for Music Appreciation
- Perception-Driven Design Approach: Towards Interaction Design for Simulating and Evoking Tactile Properties via Digital Interfaces
- Haptic Perception Research and Facility Design for Virtual Spaces
- Research on Auditory Guided Speech Experience Design Based on Traffic Light Scenarios in Urban Public Transport Spaces
- Music-Touch: De-Tactile Interactive Music Controller Design
- Eye-Gaze-Based Intention Recognition For Selection Task By Using SVM-RF
- A Relative Pitch Based Approach to Non-verbal Vocal Interaction as a Continuous and One-Dimensional Controller
- Research on Gesture Interaction Game Effects Based on the Representation and Feedback Theory
- A Character Input Method for Smart Glasses That Allows You To Enter One Character In One Step With One Thumb
- Preliminary Study on Flick-Based Text Input on HMD's Front
- Research on Eye Tracking Process Optimization Based on Combined Kalman Filtering
- Mid-Air Hand Gesture Design Tool for Interaction Designers
- Part 2: HCI, AI, Creativity, Art and Culture: HCI for the Made in Italy Cultural Design
- An Image is Worth a Thousand Words: Colour and Artificial Intelligence, Beyond the Generative Chromatic Palettes
- Developing an Intermediate Framework for Enhancing Comic Creation through Generative AI
- A Proposal of AI-Powered HCI System to Enhance Spatial Design Creativity: InSpace
- A Study on Gamification Design of Intangible Cultural Heritage based on ARCS Theory
- Research on Innovative Strategies of Museum Display Design in Improving User Experience
- The Application of Miryoku Engineering to Artists' Books
- Integrating Virtual and Real: A Holistic Framework for Mixed Reality Interactive Design in Museum Exhibitions
- Human-Data Interaction Design for the Taxonomy Visualization of Made in Italy Upholstered Systems
- Empower the Tâi-Gí Teaching Practitioner through Co-Designing the Tâi-Gí Teaching Support Platform
- The Research and Design of an AIGC Empowered Fashion Design Product.