Guide to Competitive Programming Learning and Improving Algorithms Through Contests /
Building on what already is the most comprehensive introduction to competitive programming, this new edition now introduces Python’s use in the field and looks into how Generative A.I. (GenAI) will affect its future. Critically, the text accessibly describes and shows how competitive programming is...
Kaydedildi:
| Yazar: | |
|---|---|
| Müşterek Yazar: | |
| Materyal Türü: | Elektronik Ekitap |
| Dil: | İngilizce |
| Baskı/Yayın Bilgisi: |
Cham :
Springer International Publishing : Imprint: Springer,
2024.
|
| Edisyon: | 3rd ed. 2024. |
| Seri Bilgileri: | Undergraduate Topics in Computer Science,
|
| Konular: | |
| Online Erişim: | https://doi.org/10.1007/978-3-031-61794-2 |
| Etiketler: |
Etiketle
Etiket eklenmemiş, İlk siz ekleyin!
|
MARC
| LEADER | 00000nam a22000005i 4500 | ||
|---|---|---|---|
| 001 | 978-3-031-61794-2 | ||
| 003 | DE-He213 | ||
| 005 | 20260908075230.0 | ||
| 007 | cr nn 008mamaa | ||
| 008 | 240807s2024 sz | o |||| 0|eng d | ||
| 020 | |a 9783031617942 |9 978-3-031-61794-2 | ||
| 024 | 7 | |a 10.1007/978-3-031-61794-2 |2 doi | |
| 050 | 4 | |a QA76.6-76.66 | |
| 072 | 7 | |a UM |2 bicssc | |
| 072 | 7 | |a COM051000 |2 bisacsh | |
| 072 | 7 | |a UM |2 thema | |
| 082 | 0 | 4 | |a 005.11 |2 23 |
| 100 | 1 | |a Laaksonen, Antti. |e author. |4 aut |4 http://id.loc.gov/vocabulary/relators/aut | |
| 245 | 1 | 0 | |a Guide to Competitive Programming |h [electronic resource] : |b Learning and Improving Algorithms Through Contests / |c by Antti Laaksonen. |
| 250 | |a 3rd ed. 2024. | ||
| 264 | 1 | |a Cham : |b Springer International Publishing : |b Imprint: Springer, |c 2024. | |
| 300 | |a 1 online resource (XVIII, 349 p. 287 illus.). |b 65 illus. in color. | ||
| 336 | |a text |b txt |2 rdacontent | ||
| 337 | |a computer |b c |2 rdamedia | ||
| 338 | |a online resource |b cr |2 rdacarrier | ||
| 341 | 0 | |b Table of contents navigation |2 onix | |
| 341 | 0 | |b Single logical reading order |2 onix | |
| 341 | 0 | |b Short alternative textual descriptions |2 onix | |
| 341 | 0 | |b Use of colour is Not sole means of conveying information |2 onix | |
| 341 | 0 | |b Use of high contrast between text and background colour |2 onix | |
| 341 | 0 | |b Next / Previous structural navigation |2 onix | |
| 341 | 0 | |b All Non-decorative content supports reading without sight |2 onix | |
| 347 | |a text file |b PDF |2 rda | ||
| 490 | 1 | |a Undergraduate Topics in Computer Science, |x 2197-1781 | |
| 505 | 0 | |a 1. Introduction -- 2. Programming Techniques -- 3. Efficiency -- 4. Sorting and Searching -- 5. Data Structures -- 6. Dynamic Programming -- 7. Graph Algorithms -- 8. Algorithm Design Topics -- 9. Range Queries -- 10. Tree Algorithms -- 11. Mathematics -- 12. Advanced Graph Algorithms -- 13. Geometry -- 14. String Algorithms -- 15. Additional Topics. | |
| 520 | |a Building on what already is the most comprehensive introduction to competitive programming, this new edition now introduces Python’s use in the field and looks into how Generative A.I. (GenAI) will affect its future. Critically, the text accessibly describes and shows how competitive programming is a proven method of implementing and testing algorithms, as well as developing computational thinking and improving both programming and debugging skills. Topics and features: Introduces dynamic programming and other fundamental algorithm design techniques, and investigates a wide selection of graph algorithms Compatible with the IOI Syllabus, yet also covering more advanced topics, such as maximum flows, Nim theory, and suffix structures Provides advice for students aiming for the IOI contest Surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming Examines the use of the Python language in competitive programming Discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library Explores how GenAI will impact on the future of the field Covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries Describes a selection of more advanced topics, including square-root algorithms and dynamic programming optimization Fully updated, expanded and easy to follow, this core textbook/guide is an ideal reference for all students needing to learn algorithms and to practice for programming contests. Knowledge of programming basics is assumed, but previous background in algorithm design or programming contests is not necessary. With its breadth of topics, examples and references, the book is eminently suitable for both beginners and more experienced readers alike. Dr. Antti Laaksonen has worked as a teacher and researcher at the University of Helsinki and Aalto University, Finland. | ||
| 532 | 8 | |a Accessibility summary: This PDF does Not fully comply with PDF/UA standards but does include limited screen reader support, descriptions for Non-text content (such as images and graphs), bookmarks for easy navigation, and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognise the importance of accessibility and welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us via https://www.springernature.com/gp/info/accessibility | |
| 532 | 8 | |a Inaccessible, or known limited accessibility | |
| 532 | 8 | |a No reading system accessibility options actively disabled | |
| 532 | 8 | |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com | |
| 588 | |a Print version record. | ||
| 650 | 0 | |a Computer programming. | |
| 650 | 0 | |a Algorithms. | |
| 650 | 0 | |a Programming languages (Electronic computers). | |
| 650 | 0 | |a Education |x Data processing. | |
| 650 | 1 | 4 | |a Programming Techniques. |
| 650 | 2 | 4 | |a Algorithms. |
| 650 | 2 | 4 | |a Programming Language. |
| 650 | 2 | 4 | |a Computers and Education. |
| 710 | 2 | |a SpringerLink (Online service) | |
| 773 | 0 | |t Springer Nature eBook | |
| 776 | 0 | 8 | |i Printed edition: |z 9783031617935 |
| 776 | 0 | 8 | |i Printed edition: |z 9783031617959 |
| 830 | 0 | |a Undergraduate Topics in Computer Science, |x 2197-1781 | |
| 856 | 4 | 0 | |u https://doi.org/10.1007/978-3-031-61794-2 |
| 912 | |a ZDB-2-SCS | ||
| 912 | |a ZDB-2-SXCS | ||
| 950 | |a Computer Science (SpringerNature-11645) | ||
| 950 | |a Computer Science (R0) (SpringerNature-43710) | ||