Kojić, T. (2025). User Experience for Serious Games in Virtual Reality (1st ed. 2025.). Springer Nature Switzerland : Imprint: Springer. https://doi.org/10.1007/978-3-031-75530-9
Cita Chicago Style (17a ed.)Kojić, Tanja. User Experience for Serious Games in Virtual Reality. 1st ed. 2025. Cham: Springer Nature Switzerland : Imprint: Springer, 2025. https://doi.org/10.1007/978-3-031-75530-9.
Cita MLA (9a ed.)Kojić, Tanja. User Experience for Serious Games in Virtual Reality. 1st ed. 2025. Springer Nature Switzerland : Imprint: Springer, 2025. https://doi.org/10.1007/978-3-031-75530-9.
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