HCI International 2024 – Late Breaking Papers 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part VI /
This nine-volume set LNCS 15473-15482 constitutes the proceedings of the 26th International Conference, HCI International 2023, in Washington, DC, USA, in June/July 2024. For the HCCII 2024 proceedings, a total of 1271 papers and 309 posters was carefully reviewed and selected from 5108 submissions....
I tiakina i:
| Kaituhi rangatōpū: | |
|---|---|
| Ētahi atu kaituhi: | , , , |
| Hōputu: | Tāhiko īPukapuka |
| Reo: | Ingarihi |
| I whakaputaina: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| Putanga: | 1st ed. 2025. |
| Rangatū: | Lecture Notes in Computer Science,
15379 |
| Ngā marau: | |
| Urunga tuihono: | https://doi.org/10.1007/978-3-031-76818-7 |
| Ngā Tūtohu: |
Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
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Rārangi ihirangi:
- Accessibility and Design for All: Playing Games with NAO: Gamified Training for Mild Cognitive Impairment with Socially Assisted Robots
- Simplified Modelling Based on an Ontology of Users with Cerebral Palsy Interacting with People or Systems: Case Study of an Assistive System Used in Mobility
- Enhancing the Smart User Experience of Green Spaces: A Study of Accessible Map for the Visually Impaired Persons
- Measurement and Analysis on Effects of Peripheral Vision Training on Human Body
- Inclusive IT Design in Higher Education
- Pathways to Make Biochemistry Accessible by Applying Universal Design to the Creation of Novel Educational Materials
- A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games
- Web Accessibility: an Overlooked Right
- Questionnaire and Interview to Understand Mathematics Teachers and Occupational Therapists’ Usage of HandiMathKey
- Design and Usability Testing of Home Rehabilitation Training Toys for Children with ADHD. Design for Older Adults: Navigating Ageing in Portuguese Transnational Families: the Role of Digital Technologies
- Learning Curve and Acceptability for Immersive VR Exergame Intervention Among Community-Dwelling Elderly Individuals in Shanghai: A Pilot Study
- A Decision Support System for Matching Users and Fall Risk Detection Technology
- When a Digital Social Network Helps Seniors Live with Cancer: The French Case of Chronic Lymphocytic Leukemia (CLL) on Facebook
- Timing of Micro-Error Occurrence in Tablet-Based VR-IADL: Differences in Characteristics Between MCI And Healthy Elderly
- Augmented Reality in Senior Communities: A Comparative Study of Urban and Rural Settings
- Estimating Subjective Ikigai of Older Adults Based on the Analysis of Voice Communication in Social Activities: A Case Study of Frailty Check Activity Scenes
- ProbinShasthoBondhu: A User-Centered mHealth App for Enhancing Elderly Health Management in Bangladesh
- Research on Augmented Reality Design of Diet for Elderly Patients with Chronic Kidney Disease
- Exploring the Resilience of Older Internal Migrants through Immersive Technology
- Exploring Usability Disparities in Multi-touch Screen Interaction Among Older Adults and Younger Individuals.