HCI International 2024 – Late Breaking Papers 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part VI /

This nine-volume set LNCS 15473-15482 constitutes the proceedings of the 26th International Conference, HCI International 2023, in Washington, DC, USA, in June/July 2024. For the HCCII 2024 proceedings, a total of 1271 papers and 309 posters was carefully reviewed and selected from 5108 submissions....

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I tiakina i:
Ngā taipitopito rārangi puna kōrero
Kaituhi rangatōpū: SpringerLink (Online service)
Ētahi atu kaituhi: Antona, Margherita (Editor), Stephanidis, Constantine (Editor), Gao, Qin (Editor), Zhou, Jia (Editor)
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Putanga:1st ed. 2025.
Rangatū:Lecture Notes in Computer Science, 15379
Ngā marau:
Urunga tuihono:https://doi.org/10.1007/978-3-031-76818-7
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!
Rārangi ihirangi:
  • Accessibility and Design for All: Playing Games with NAO: Gamified Training for Mild Cognitive Impairment with Socially Assisted Robots
  • Simplified Modelling Based on an Ontology of Users with Cerebral Palsy Interacting with People or Systems: Case Study of an Assistive System Used in Mobility
  • Enhancing the Smart User Experience of Green Spaces: A Study of Accessible Map for the Visually Impaired Persons
  • Measurement and Analysis on Effects of Peripheral Vision Training on Human Body
  • Inclusive IT Design in Higher Education
  • Pathways to Make Biochemistry Accessible by Applying Universal Design to the Creation of Novel Educational Materials
  • A Developer-Oriented Framework Proposal for Evaluating the Accessibility of Video Games
  • Web Accessibility: an Overlooked Right
  • Questionnaire and Interview to Understand Mathematics Teachers and Occupational Therapists’ Usage of HandiMathKey
  • Design and Usability Testing of Home Rehabilitation Training Toys for Children with ADHD. Design for Older Adults: Navigating Ageing in Portuguese Transnational Families: the Role of Digital Technologies
  • Learning Curve and Acceptability for Immersive VR Exergame Intervention Among Community-Dwelling Elderly Individuals in Shanghai: A Pilot Study
  • A Decision Support System for Matching Users and Fall Risk Detection Technology
  • When a Digital Social Network Helps Seniors Live with Cancer: The French Case of Chronic Lymphocytic Leukemia (CLL) on Facebook
  • Timing of Micro-Error Occurrence in Tablet-Based VR-IADL: Differences in Characteristics Between MCI And Healthy Elderly
  • Augmented Reality in Senior Communities: A Comparative Study of Urban and Rural Settings
  • Estimating Subjective Ikigai of Older Adults Based on the Analysis of Voice Communication in Social Activities: A Case Study of Frailty Check Activity Scenes
  • ProbinShasthoBondhu: A User-Centered mHealth App for Enhancing Elderly Health Management in Bangladesh
  • Research on Augmented Reality Design of Diet for Elderly Patients with Chronic Kidney Disease
  • Exploring the Resilience of Older Internal Migrants through Immersive Technology
  • Exploring Usability Disparities in Multi-touch Screen Interaction Among Older Adults and Younger Individuals.