Videogame Sciences and Arts 14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings /

This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They...

وصف كامل

محفوظ في:
التفاصيل البيبلوغرافية
مؤلف مشترك: SpringerLink (Online service)
مؤلفون آخرون: Marto, Anabela (المحرر), Prada, Rui (المحرر), Gouveia, Patrícia (المحرر), Espinosa, Ruth Contreras- (المحرر), Gonçalves, Alexandrino (المحرر), Abrantes, Eduarda (المحرر), Ribeiro, Roberto (المحرر)
التنسيق: الكتروني كتاب الكتروني
اللغة:الإنجليزية
منشور في: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
الطبعة:1st ed. 2025.
سلاسل:Communications in Computer and Information Science, 2324
الموضوعات:
الوصول للمادة أونلاين:https://doi.org/10.1007/978-3-031-81713-7
الوسوم: إضافة وسم
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الوصف
الملخص:This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.
وصف مادي:1 online resource (XV, 270 p. 87 illus.). 70 illus. in color.
ردمك:9783031817137
تدمد:1865-0937 ;
DOI:10.1007/978-3-031-81713-7