Videogame Sciences and Arts 14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings /
This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They...
محفوظ في:
| مؤلف مشترك: | |
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| مؤلفون آخرون: | , , , , , , |
| التنسيق: | الكتروني كتاب الكتروني |
| اللغة: | الإنجليزية |
| منشور في: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| الطبعة: | 1st ed. 2025. |
| سلاسل: | Communications in Computer and Information Science,
2324 |
| الموضوعات: | |
| الوصول للمادة أونلاين: | https://doi.org/10.1007/978-3-031-81713-7 |
| الوسوم: |
إضافة وسم
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| الملخص: | This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5–6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence. |
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| وصف مادي: | 1 online resource (XV, 270 p. 87 illus.). 70 illus. in color. |
| ردمك: | 9783031817137 |
| تدمد: | 1865-0937 ; |
| DOI: | 10.1007/978-3-031-81713-7 |