Digitally Transformed Education: Are We There Yet? 4th IFIP TC 3 Open Conference on Computers in Education, OCCE 2024, Bournemouth, UK, February 27 – March 1, 2024, Revised Selected Papers /
This book constitutes the refereed post-conference proceedings of the 4th IFIP TC 3 Open Conference on Computers in Education, OCCE 2024, held in Bournemouth, UK, during February 27 – March 1, 2024. The 22 full papers and 3 short papers included in this volume were carefully reviewed and selected fr...
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| その他の著者: | , |
| フォーマット: | 電子媒体 eBook |
| 言語: | 英語 |
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Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| 版: | 1st ed. 2025. |
| シリーズ: | IFIP Advances in Information and Communication Technology,
734 |
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| オンライン・アクセス: | https://doi.org/10.1007/978-3-031-88744-4 |
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| 245 | 1 | 0 | |a Digitally Transformed Education: Are We There Yet? |h [electronic resource] : |b 4th IFIP TC 3 Open Conference on Computers in Education, OCCE 2024, Bournemouth, UK, February 27 – March 1, 2024, Revised Selected Papers / |c edited by Margaret Leahy, Christophe Reffay. |
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| 490 | 1 | |a IFIP Advances in Information and Communication Technology, |x 1868-422X ; |v 734 | |
| 505 | 0 | |a -- Digital Education in Schools, Higher Education and Communities. -- Shapes of Data Literacy in Germany’s Higher Educational Landscape: An Empirical Snapshot of an Emergent Discipline. -- Professional Development for Teachers in Artificial Intelligence and Data Literacy. -- Lecturers’ Perspectives Regarding AI Competencies for Non-Computer Science Students in Undergraduate Education. -- Media Literacy Learning with Social Media Simulators and the Formation of Learner’s Attitude. -- Teachers’ Insight: Digital Threats that Imperil Children and Teenagers. -- Improving Transparency in School Admission Web Forms Through User-Centric Privacy Notices – A Privacy by Design Perspective. -- Designing a Learning Environment to Foster Competencies in Information Systems through Business Games. -- co.LAB: a Web Platform Dedicated to the Design and Evaluation of Learning Games. -- Exploring collaborative learning through a virtual software engineering course. -- Virtual Haptic Simulators: Diversifying the Technologies to Enhance Teaching and Learning in Higher Education. -- Turning Technophobia into Technophilia: A Study on Academic Staff at the University of Latvia. -- Empowering Marginalized Communities through Digital Education: Building a Research Framework Based on the Capability Approach. -- EduAbility: An assistive technology awareness and training package. -- Computing Education in Schools and Higher Education. -- Informatics Competencies for All Teachers – Development of Recommendations for Teacher Education. -- Towards Success Factors for Informatics Modules in Teacher Education. -- Success Factors of a Large-Scale In-Service Teacher Training in Computer Science. -- Computer Science for All: Teacher Training for In-service Teachers. -- The Role of Tables in Computational Thinking and Mathematical Thinking. -- T eachers’ Notions of Computing-Related Concepts in Digital Games Popular among Secondary School Students. -- Exploring Computational Thinking as a Predictor to Identify Conceptual Understanding of Programming. -- A System for Programming Examinations with Block Components. -- How is the Gender Image of Programming Different from Other Subjects? A Quantitative Study for Japanese Students. -- Examining the Subtlety of Gender Bias in the Australian Digital Technologies Curriculum. -- Contributions of IFIP TC3 to Digital Education. -- The Contribution of the Official TC3 Journal (EAIT) to Digital Education and Learning during the Global Health Emergency. -- T he Contribution IFIP WG3.4 has made over 40 Years to Developments in Higher, Vocational, and Lifelong Learning. | |
| 520 | |a This book constitutes the refereed post-conference proceedings of the 4th IFIP TC 3 Open Conference on Computers in Education, OCCE 2024, held in Bournemouth, UK, during February 27 – March 1, 2024. The 22 full papers and 3 short papers included in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections as follows: Digital Education in Schools, Higher Education and Communities; Computing Education in Schools and Higher Education; and Contributions of IFIP TC3 to Digital Education. | ||
| 532 | 8 | |a Accessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. | |
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| 532 | 8 | |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com | |
| 650 | 0 | |a Education |x Data processing. | |
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