HCI in Games 7th International Conference, HCI-Games 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings /
This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. The total of 1430 papers and 355 posters included in the HCI...
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| Format: | Electrònic eBook |
| Idioma: | anglès |
| Publicat: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| Edició: | 1st ed. 2025. |
| Col·lecció: | Lecture Notes in Computer Science,
15816 |
| Matèries: | |
| Accés en línia: | https://doi.org/10.1007/978-3-031-92578-8 |
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| Sumari: | This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from thousands of submissions. The HCI-Games 2025 proceedings was organized in the following topical sections: Part 1: Gamification, UX, and Player Behavior Part 2: Identity, Emotion, and AI in Game Experiences Part 3: Gamified Learning and Design Part 4: Games in Healthcare and Wellbeing. |
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| Descripció física: | XXI, 456 p. 142 illus., 112 illus. in color. online resource. |
| ISBN: | 9783031925788 |
| ISSN: | 1611-3349 ; |
| DOI: | 10.1007/978-3-031-92578-8 |