Human-Centered Design, Operation and Evaluation of Mobile Communications 6th International Conference, MOBILE 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part I /
This book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22–27, 2025. The...
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| 団体著者: | |
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| その他の著者: | , |
| フォーマット: | 電子媒体 eBook |
| 言語: | 英語 |
| 出版事項: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| 版: | 1st ed. 2025. |
| シリーズ: | Lecture Notes in Computer Science,
15823 |
| 主題: | |
| オンライン・アクセス: | https://doi.org/10.1007/978-3-031-93061-4 |
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目次:
- Mobile Usability, Experience and Personalization Aurélis: A Wearable Device for Emotional Externalization
- Enhancing Visual Search Performance in Cell Phone Interfaces: A Comparative Analysis into Color’s Role in the Stationary and Walking States
- Haptic Feedback Support for Mental Mapping of Spaces
- A Self-Determination Theory Approach Using BP Artificial Neural Network to Predict College Students’ AI Learning Behavior
- The Impact of a Customizable Payment Limit Interface on Impulsive Buying Behavior
- Applying Experience Sampling in Family Contexts – Literature Review and Recommendations for Mobile Diary Studies
- Evaluating Debate Persuasiveness Through Audio Analysis and Regression Techniques
- HaptiVerse - A System for Haptic Communication
- Design and Usability Evaluation of ShuttleNav: A Smart Shuttle App with Real-Time GPS Tracking
- The Development of an Interactive IoT Cross-Media Survey System and Real-time Re-presentation of Mass Learning
- Planning and Management of Fiber Optic Networks Based on a Geographic Information System: A Case in Ecuador
- An Empirical Study on University Students' Satisfaction with Online Learning: A General Perspective
- Mobile Health, Inclusivity and Well-Being Comparing Instruction Methods for DailyBuddy: A Mobile App for Improving Daily Living Skills for Adults with Autism
- A Research on the Usability Evaluation of Health Literacy for eHealth Applications
- Initial Design of a Serious Game for Reducing Risks of Prenatal Excessive Gestational Weight Gain in Bangla
- Empathy and Communication: Developing a Mobile Game to Enhance Social Support for Young Adult Cancer Patients
- Less is more: Designing Wearable Vibrotactile Wristbands for Blind and Visual Impaired Creatives
- VR Pet Therapy for Improving the Well-Being of Adults with Autism: A Pilot Study
- Designing the HepCare App: Promoting Hepatitis Prevention and Awareness in Bangladesh
- Easy Focus: A Hybrid Solution Designed for Adult ADHD Community
- Designing a Mobile App for a National Liver Cancer Registry in Bangladesh
- Early-Stage Development of a Handwritten Prescription Interpretation App for Bangladeshi Citizens
- Banking Innovation vs. Elderly People: The Limits of Mobile Banking and Self-Service Stations An Empirical Report to Improve Inclusive Design.