Design, User Experience, and Usability 14th International Conference, DUXU 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part V /

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2...

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Ente Autore: SpringerLink (Online service)
Altri autori: Schrepp, Martin (Redattore)
Natura: Elettronico eBook
Lingua:inglese
Pubblicazione: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Edizione:1st ed. 2025.
Serie:Lecture Notes in Computer Science, 15798
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Accesso online:https://doi.org/10.1007/978-3-031-93233-5
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Sommario:
  • Design Education and Professional Practice: Participatory Design and Heuristic Ideation: A Framework for Integrated Collaboration in User-Centered Design Education
  • Design Capability in Social Innovation: A Synthesis of Professional Skills and Design Attitude
  • Developing Human Experience Experts: Design Education's Process-Centric Response to Generative AI
  • Integrating User Experience in User Interface Design Education: A Problem-Based Learning Approach Enhanced by Generative AI-Supported Design
  • Prioritizing Human Creativity: A Sequential Approach to Teaching Generative AI in Graphic Design Education
  • Utilizing Generative AI in Design Education: Visualizing Aesthetic Sensibilities through Language Expression
  • Sustainable Design: From Principles to Practice in Design Education
  • Understanding Why HCI Design Professionals are Slow to Adopt Ethics Practices
  • Educational Strategies for Training UI/UX Planners and Designers in the Era of Technological Evolution. Human-Centered Design and Interactive Experiences: User Interface Principles for Designing Virtual Showrooms
  • Designing for Sharing: Recommendations for the Design of Human-Centered Shared Products and Services
  • Research on Intelligent Game Peripheral Product Design Driven by Human-centered Innovation
  • Research on Public Facilities Design of Children's Library from the Perspective of Embodied Cognition Theory
  • Comparative Analysis of Usability Evaluation Methods for University Websites: Implications for Student Recruitment
  • Conjoint Control: A Practical Approach to Implementing Physical Interfaces in Real-World Settings
  • GlobeStick: Innovating Map Navigation through Tactile Interaction and User-Centered Design
  • Kids' Perspectives on User Experience: A Study on Questionnaire Design and Measurement
  • Research on the Application of Interactive Design in Online Farmland.