Social Computing and Social Media 17th International Conference, SCSM 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part I /

This book constitutes the refereed proceedings of the 17th International Conference on Social Computing and Social Media, SCSM 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. A total of 1430 papers and 355 poste...

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Autor Corporativo: SpringerLink (Online service)
Outros Autores: Coman, Adela (Editor), Vasilache, Simona (Editor)
Formato: Recurso Electrónico livro electrónico
Idioma:inglês
Publicado em: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Edição:1st ed. 2025.
Colecção:Lecture Notes in Computer Science, 15786
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Acesso em linha:https://doi.org/10.1007/978-3-031-93539-8
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245 1 0 |a Social Computing and Social Media  |h [electronic resource] :  |b 17th International Conference, SCSM 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part I /  |c edited by Adela Coman, Simona Vasilache. 
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490 1 |a Lecture Notes in Computer Science,  |x 1611-3349 ;  |v 15786 
505 0 |a Designing and Developing Social Interactions Key Factors for the Effective Development and Implementation of Geospatial Dashboards for Data-Driven Decision Making -- A Serious Game Approach for Teaching Requirements Engineering: User Experience Evaluation -- Identification of Older Adults’ Characteristics that Affect the Usability of Mobile Applications: A Tertiary Study -- Generating Product Descriptions Using Customer Reviews on E-Commerce Sites -- Improving Intention Recognition Efficiency: A Study on Skeletal Data Dimensionality Reduction and Neural Architectures -- First Steps Toward the Agile Integration of Information Architecture into a User-Centered Development Process -- LLM-Driven Augmented Reality Puppeteer: Controller-Free Voice-Commanded Robot Teleoperation -- Social Media in Learning and Education Redimensioning Visible Learning and Teaching in the Dynamics of a New Reality -- Generative AI in Education: Exploring EAP Faculty Perspectives at a Multicultural UAE University -- The Challenges Faced by Albanian Teachers in the Use of Media Technology During Teaching -- Undergraduate Students' Journey with AI in the United Arab Emirates -- Perspectives of Faculty on the Easiness and Usefulness of AI Tutoring Systems in Higher Education -- Exploring the Use of Paraphrasing Tools in Academic Writing and Its Potential Relation with Instances of Plagiarism -- “Do As Your Teacher Tells You!” How Is AI Use Regulated in Nordic Higher Education Institutions? -- A Property Checklist for Evaluating the Student Experience with Consideration of Cultural Aspects -- Human-Robot Interaction for Higher Education: A Literature Review -- Artificial Intelligence in Higher Education: Student Perceptions of the Adoption and Integration in Ghana, West Africa -- A Management Model for Evaluating Scientific Productivity in Chilean Universities: A Case Analysis -- Virtual Reality Meets Social Media: Transforming Skill Acquisition in Physiotherapy, Veterinary Surgery, and Driver Training -- Addressing Students’ Absenteeism in Northeastern U.S. Schools: The Role of Technological Interventions for High School Students -- Supporting Communication and Psychological Well-Being Evolution of Emotional Response of PLEA—an Embodied Virtual Being with Emotional Capabilities -- CLBoundaryManager: A System Facilitating Boundary Management and Border Crossing between Life Domains -- Chinese Talk About Depression on Tiktok and Its Deliberative Differences from the Russian Online Dialogue -- Are Strength-Related Episodes Provided by Others Useful for Improving Positive Emotions? - Toward the Design of a Computer-Based Self-Esteem Enhancement System -- Telling the Truth: AI-Driven Optimization of Online Communication -- GlobalUP: Leveraging Social Media to Provide Social Support for Chinese Cultural Groups in Unfamiliar Environments. 
520 |a This book constitutes the refereed proceedings of the 17th International Conference on Social Computing and Social Media, SCSM 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22–27, 2025. A total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The SCSM 2025 proceedings were organized in the following topical sections- Designing and Developing Social Interactions, Social Media in Learning and Education, Supporting Communication and Psychological Well-Being, User Behavior and Experience in Social Media, and, AI and Social Network Analysis. 
532 8 |a Accessibility summary: This PDF does not fully comply with PDF/UA standards, but does feature limited screen reader support, described non-text content (images, graphs), bookmarks for easy navigation and searchable, selectable text. Users of assistive technologies may experience difficulty navigating or interpreting content in this document. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. 
532 8 |a No reading system accessibility options actively disabled 
532 8 |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com 
650 0 |a User interfaces (Computer systems). 
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650 0 |a Application software. 
650 0 |a Artificial intelligence. 
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