Virtual, Augmented and Mixed Reality 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part III /
This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22–27,...
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| 団体著者: | |
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| その他の著者: | , |
| フォーマット: | 電子媒体 eBook |
| 言語: | 英語 |
| 出版事項: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| 版: | 1st ed. 2025. |
| シリーズ: | Lecture Notes in Computer Science,
15790 |
| 主題: | |
| オンライン・アクセス: | https://doi.org/10.1007/978-3-031-93715-6 |
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目次:
- .-VR Games
- The Impact of Wind Experience on VR Game Immersion.
- Mathematical Models with War Games: Symbolism and Numerology in Game.
- Play and Learning Across Realities: Design Strategies for a Permeable Magic Circle.
- The Influence of User Experience Satisfaction in VR Serious Games: Flow Experience and Self-efficacy as Mediating Effects.
- Enhancing VR Immersion through Avatar Scaling and Sensor Fusion with Mediapipe.
- Virtual Environments for Learning, Training and Professional Development
- Exploring How Augmented Reality Display Features Affect Training System Performance.
- Beyond Videoconferencing: How Collaborative Tools Make Virtual Design Reviews Work.
- A Study of Comparison between Real and Virtual Environment of Operation Experience of PVD Coating Machine.
- Integrating Virtual and Augmented Reality into Public Education: Opportunities and Challenges in Language Learning.
- Enhancing Three-Dimensional Rendering Skills through Virtual Reality: A Case Study of a Virtual Photography Studio.
- The Application of Sharestart Teaching Method for Combining VR / AI in 3D Modeling Learning.
- Augmented and Mixed Reality Procedural Task Training Effectiveness and User Experience.
- Seamless Augmented Reality Support for a Computer-Assisted Surgery System for Minimally Invasive Orthopedic Surgeries.
- Immersive Active Shooter Response Training and Decision-Making Environment for a University Campus Building .
- Procedures Training in VR & The Role of Episodic Memory: Literature Review & Synthesis.
- Sales Skills Training in Virtual Reality: An Evaluation Utilizing CAVE and Virtual Avatars.
- Research on the Application of Tangible Interaction in Mixed Reality for Dental Implant Teaching.
- Multimodal Interaction in Virtual Environments
- The Intelligent Car Seat Adjustment System Based on a Multimodal Driving Fatigue Detection Method.
- The Impact of Integration between Visual and Haptic Texture Simulations on Comprehension of Counterfactual Artifacts in Mixed Reality.
- Blurring Self-touch Improves Sense of Body Ownership in Incongruence between VR Avatar and Real User's Body Part.
- Embodying a Mixed-Reality Agent with A Wearable Snake-Shaped Robotic Appendage.
- Exploring Mixed Reality Design Considerations for Adaptable User Interfaces to Improve Interaction on Physical Textured Surfaces.