Cross-Cultural Design 17th International Conference, CCD 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part IV /

This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of...

وصف كامل

محفوظ في:
التفاصيل البيبلوغرافية
مؤلف مشترك: SpringerLink (Online service)
مؤلفون آخرون: Rau, Pei-Luen Patrick (المحرر)
التنسيق: الكتروني كتاب الكتروني
اللغة:الإنجليزية
منشور في: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
الطبعة:1st ed. 2025.
سلاسل:Lecture Notes in Computer Science, 15785
الموضوعات:
الوصول للمادة أونلاين:https://doi.org/10.1007/978-3-031-93736-1
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جدول المحتويات:
  • Digital Learning, STEM Education, and AI-Driven Pedagogy: Research on the Teaching Model of Artificial Intelligence-Assisted Interdisciplinary Design Talent Cultivation—Take Jewelry Design Teaching as an Example
  • Research on Innovative Education Model Based on AIGC Technology to Promote Interdisciplinary STEAM Learning in K12
  • An Empirical Study on the Technological Acceptance of AIGC in Design Education: A Multidimensional Analysis Based on Structural Equation Modeling
  • Co-Creation and Spontaneous Interaction in Higher Education: A Digital Platform for Showcasing Student-Driven Design Outcomes
  • Factors Influencing Technology Learning in A Bio-Sensing STEM Program: Exploring Socio-Cultural Factors for Secondary School Students
  • Embodied Interaction Assistance System (EIAs) for Enhancing Cross-Cultural Education: Designing Immersive and Personalized Learning Experiences
  • Quantum Resonance in Educational Design: Aesthetic Principles Inspired by Dionysian Spirit and Poetic Wisdom
  • Designing Augmented Reality-Based Tools for Enhancing Children’s Art Learning of Intangible Cultural Heritage
  • Research on Cross Disciplinary Practice of Creative Design Curriculum in the Era of Cultural and Technological Integration. Smart Systems, Intelligent Interaction and User Perception: Real Visualization Attracts More? The Cross-Cultural Difference Study of Consumer Visual Perception on Album Cover Design of Music Streaming Platforms
  • User-Centered Design of Smart Home Voice System for Older Chinese Adults
  • A New Paradigm of Apparel Design Path in the Human-Machine Collaborative Model
  • Can Large Language Models Effectively Implement Abusive Language Detection Across Domains and Across Languages?
  • What is Secret Recipe behind Digital Marketing? The Study of Cross-Cultural Differences in Consumers’ Visual Perception and Personality on Digital Marketing Attitude
  • Identifying Key Features for Classifying Takeover Performance in Level 3 Autonomous Vehicles with Consideration of Takeover Readiness
  • Human-Centric Kitchen Ecosystems: A Mixed-Methods Study on Behavioral Chains and High-Demand Design Priorities
  • Designing an AI Chatbot for Team-Based Diabetes Care: An Iterative Human-in-the-Loop Approach
  • Digital Research Collaboration Platform Design: Preferences from Novice Researchers in the Global North Compared to Novice Researchers in the Global South
  • Anthropomorphic Appearance and Bias Alignment: An Ethical Sensitivity Approach for Human-Machine Compliance. Cross-Cultural Health and Wellbeing: Different Bowing Techniques of Erhu Playing Influenced to Right Upper Limb Muscle Activities
  • Empowering Patient Choices in Breast Reconstruction: A Decision Support Framework with Dynamic Simulation and Inclusive Design
  • Using Machine Learning to Predict Pedestrian Phone Usage
  • Understanding Requirements of a Cultural Technology for Environmental Health Awareness
  • Catalyzing Engagement: Bridging Expectations, Interaction Modes, and Anthropomorphic Design of Generative AI Agents for the Elderly
  • A Comprehensive Study of the Influence of Social Capital on the Traditional Chinese Medicine Health Literacy (TCMHL) of the Elderly in Aged Communities and the Relevant Interventions
  • Effect of Tailored HPV Vaccine Messages on Vaccination Intention among Women Aged 18-25 Years
  • Towards Age-Friendly Interactions: Enhancing Usability and Experience of Smart Wearable Health Devices for Elderly Users
  • Research on the Effective Communication of Secondary Packaging Text Information Selection and Layout for HPV Vaccines
  • Interpretability of Vaccine Packaging
  • Research on the Immersive Interactive System of Nuo Culture under the Perspective of Embodied Cognition.