Cross-Cultural Design 17th International Conference, CCD 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part IV /
This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of...
محفوظ في:
| مؤلف مشترك: | |
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| مؤلفون آخرون: | |
| التنسيق: | الكتروني كتاب الكتروني |
| اللغة: | الإنجليزية |
| منشور في: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2025.
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| الطبعة: | 1st ed. 2025. |
| سلاسل: | Lecture Notes in Computer Science,
15785 |
| الموضوعات: | |
| الوصول للمادة أونلاين: | https://doi.org/10.1007/978-3-031-93736-1 |
| الوسوم: |
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جدول المحتويات:
- Digital Learning, STEM Education, and AI-Driven Pedagogy: Research on the Teaching Model of Artificial Intelligence-Assisted Interdisciplinary Design Talent Cultivation—Take Jewelry Design Teaching as an Example
- Research on Innovative Education Model Based on AIGC Technology to Promote Interdisciplinary STEAM Learning in K12
- An Empirical Study on the Technological Acceptance of AIGC in Design Education: A Multidimensional Analysis Based on Structural Equation Modeling
- Co-Creation and Spontaneous Interaction in Higher Education: A Digital Platform for Showcasing Student-Driven Design Outcomes
- Factors Influencing Technology Learning in A Bio-Sensing STEM Program: Exploring Socio-Cultural Factors for Secondary School Students
- Embodied Interaction Assistance System (EIAs) for Enhancing Cross-Cultural Education: Designing Immersive and Personalized Learning Experiences
- Quantum Resonance in Educational Design: Aesthetic Principles Inspired by Dionysian Spirit and Poetic Wisdom
- Designing Augmented Reality-Based Tools for Enhancing Children’s Art Learning of Intangible Cultural Heritage
- Research on Cross Disciplinary Practice of Creative Design Curriculum in the Era of Cultural and Technological Integration. Smart Systems, Intelligent Interaction and User Perception: Real Visualization Attracts More? The Cross-Cultural Difference Study of Consumer Visual Perception on Album Cover Design of Music Streaming Platforms
- User-Centered Design of Smart Home Voice System for Older Chinese Adults
- A New Paradigm of Apparel Design Path in the Human-Machine Collaborative Model
- Can Large Language Models Effectively Implement Abusive Language Detection Across Domains and Across Languages?
- What is Secret Recipe behind Digital Marketing? The Study of Cross-Cultural Differences in Consumers’ Visual Perception and Personality on Digital Marketing Attitude
- Identifying Key Features for Classifying Takeover Performance in Level 3 Autonomous Vehicles with Consideration of Takeover Readiness
- Human-Centric Kitchen Ecosystems: A Mixed-Methods Study on Behavioral Chains and High-Demand Design Priorities
- Designing an AI Chatbot for Team-Based Diabetes Care: An Iterative Human-in-the-Loop Approach
- Digital Research Collaboration Platform Design: Preferences from Novice Researchers in the Global North Compared to Novice Researchers in the Global South
- Anthropomorphic Appearance and Bias Alignment: An Ethical Sensitivity Approach for Human-Machine Compliance. Cross-Cultural Health and Wellbeing: Different Bowing Techniques of Erhu Playing Influenced to Right Upper Limb Muscle Activities
- Empowering Patient Choices in Breast Reconstruction: A Decision Support Framework with Dynamic Simulation and Inclusive Design
- Using Machine Learning to Predict Pedestrian Phone Usage
- Understanding Requirements of a Cultural Technology for Environmental Health Awareness
- Catalyzing Engagement: Bridging Expectations, Interaction Modes, and Anthropomorphic Design of Generative AI Agents for the Elderly
- A Comprehensive Study of the Influence of Social Capital on the Traditional Chinese Medicine Health Literacy (TCMHL) of the Elderly in Aged Communities and the Relevant Interventions
- Effect of Tailored HPV Vaccine Messages on Vaccination Intention among Women Aged 18-25 Years
- Towards Age-Friendly Interactions: Enhancing Usability and Experience of Smart Wearable Health Devices for Elderly Users
- Research on the Effective Communication of Secondary Packaging Text Information Selection and Layout for HPV Vaccines
- Interpretability of Vaccine Packaging
- Research on the Immersive Interactive System of Nuo Culture under the Perspective of Embodied Cognition.