Persuasive Technology 20th International Conference, PERSUASIVE 2025, Limassol, Cyprus, May 5-7, 2025, Proceedings /
This book constitutes the refereed proceedings of the 20th International Conference on Persuasive Technology, PERSUASIVE 2025, held in Limassol, Cyprus, during May 5–7, 2025. The 17 full papers and 6 short papers included in this book were carefully reviewed and selected from 49 submissions. They ar...
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| Format: | Elektronisch E-Book |
| Sprache: | Englisch |
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Springer Nature Switzerland : Imprint: Springer,
2025.
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| Ausgabe: | 1st ed. 2025. |
| Schriftenreihe: | Lecture Notes in Computer Science,
15711 |
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| Online-Zugang: | https://doi.org/10.1007/978-3-031-94959-3 |
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Inhaltsangabe:
- -- Personalized Persuasion.
- Design of a Personalised AI Coaching Assistant for Occupational Health and Safety.
- Analysing user feedback on Commerical diet tracking app.
- Personalized Social Proof for Persuasive Human-Robot Interaction.
- Personalized Digital Interventions for Behavior Change: Insights from the MoM App Study.
- Theory and Exploration.
- Exploring the Potential and Limitations of Large Language Models to Control the Behavior of Embodied Persuasive Agents.
- Insights into the Design of Ethical and Trustworthy Persuasive Technologies.
- Effect of Competitive and Cooperative Learning Contexts in Controversial Information Search: Preliminary Results.
- The Heuristic Evaluation of Manipulative Interfaces.
- Digital Persuasion: Understanding the Impact of Online Influencers on Public Opinion.
- Design and Solutions.
- LifeLink: The Design and Evaluation of an mHealth App for Caregivers Supporting Individuals with Suicidality.
- Bridging Research and Practice in Persuasive Mobile Stress Management Apps: A 21-Year Comparative Analysis and Novel Design Framework.
- Designing Behavior Change Support Systems for Recovery from Addictions: Mapping Software Features with Counseling Strategies.
- Investigation of the Eye Donor Aust app’s Persuasiveness.
- MyHealthCore: Towards A Community-Engaged HIV Prevention Persuasive mHealth App for Black Communities in Canada.
- Emotions and Behaviour.
- Health Risk Management Using Persuasive Technology: A Scoping Review.
- Evaluation of an Emotion-Aware Persuasive Framework Based on Peripheral Interaction for Reducing Physical Strain in Office Environments.
- On People’s Susceptibility to Persuasive Techniques in Social Engineering: Is It About the Technique or Their Readiness to Be Persuaded.
- Behavior Change Games.
- AMRageddon v1: The Design and Usability Evaluation of a Digital Escape Room Game for Antimicrobial Resistance Education through Persuasive technology.
- PetBuddy: An Examination of Augmented Reality Mobile Health Game for Promoting Physical Activity.
- The Motivational Appeal of Persuasive Strategies in a Healthy Eating Behaviour Change Game.
- Personality and Individual Differences.
- (Un)sustainable Personalities: The Role of Personality When Persuading To Adopt Sustainable Behaviours.
- Non binary-people are harder to persuade: evidence and insights.
- Gamified vs. Non-Gamified Language Learning: the Role of Working Memory and Gaming Disorder.