Entertainment Computing – ICEC 2025 IFIP TC 14 Workshops Tokyo, Japan, August 27–30, 2025, Proceedings /

This book constitutes the refereed proceedings of the workshops held in conjunction with the 24th IFIP International Conference on Entertainment Computing, ICEC 2025, which took place in Tokyo, Japan, during August 27–30, 2025. The 7 full papers included in this book were carefully reviewed and sele...

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Bibliografiske detaljer
Institution som forfatter: SpringerLink (Online service)
Andre forfattere: Yamanishi, Ryosuke (Editor), Formico, Andréia (Editor), Sugiura, Yuta (Editor), Matsumura, Kohei (Editor)
Format: Electronisk eBog
Sprog:engelsk
Udgivet: Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Udgivelse:1st ed. 2025.
Serier:Lecture Notes in Computer Science, 15935
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Online adgang:https://doi.org/10.1007/978-3-032-02534-0
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245 1 0 |a Entertainment Computing – ICEC 2025 IFIP TC 14 Workshops  |h [electronic resource] :  |b Tokyo, Japan, August 27–30, 2025, Proceedings /  |c edited by Ryosuke Yamanishi, Andréia Formico, Yuta Sugiura, Kohei Matsumura. 
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505 0 |a  -- Workshops. -- Integrating and Assessing Games for Health Deployments in Healthcare Settings via Implementation Science Frameworks. -- Design Expertise in Entertainment Computing Practices. -- Exploring Gender Bias in LLM-Generated Hero and Heroine Narratives. -- Accessibility and Empowerment Research Summit. -- Beyond Scripts: Designing and Evaluating GenAI-Based NPCs in Video Games. -- AERS2025: Accessibility and Empowerment Research Summit. -- Enhancing Biofeedback Interventions for Depression and Anxiety through Entertainment Computing: A Systematic Review. -- Chatbots in Children’s Collaborative Making: Exploring Challenges and Implications for Interaction Design. -- Exploring Psychologist Applied Biomarkers in Bipolar Disorder: A Systematic Framework. -- Exploring How Generative AI Painting Systems Can Enhance Social Connectedness between Young Adults and Parents Living Apart. -- Designing In-Built Mini-Games for Chatbots: Opportunity to Improve User Engagement in Customer Service and Education. -- The Ethical Reconstruction of Generative AI: Social Value, Governance Challenges, and Pathways to Digital Empowerment. -- Haptic Zoo: A Symphony of Multi-sensory Design to Bridge the Gap in Parent-Child Interaction for Visually Impaired Parents. 
520 |a This book constitutes the refereed proceedings of the workshops held in conjunction with the 24th IFIP International Conference on Entertainment Computing, ICEC 2025, which took place in Tokyo, Japan, during August 27–30, 2025. The 7 full papers included in this book were carefully reviewed and selected from 23 submissions. The proceedings also contain 5 workshop descriptions. The papers deal with new ideas, ongoing work, and interdisciplinary collaboration in entertainment computing. . 
532 8 |a Accessibility summary: This PDF has been created in accordance with the PDF/UA-1 standard to enhance accessibility, including screen reader support, described non-text content (images, graphs), bookmarks for easy navigation, keyboard-friendly links and forms and searchable, selectable text. We recognize the importance of accessibility, and we welcome queries about accessibility for any of our products. If you have a question or an access need, please get in touch with us at accessibilitysupport@springernature.com. Please note that a more accessible version of this eBook is available as ePub. 
532 8 |a No reading system accessibility options actively disabled 
532 8 |a Publisher contact for further accessibility information: accessibilitysupport@springernature.com 
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650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Special Purpose and Application-Based Systems. 
650 2 4 |a Computer Communication Networks. 
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700 1 |a Sugiura, Yuta.  |e editor.  |0 (orcid)0000-0003-3735-4809  |1 https://orcid.org/0000-0003-3735-4809  |4 edt  |4 http://id.loc.gov/vocabulary/relators/edt 
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