Mathematics and Applications of Computer Graphics
This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categories: modeling, rendering, character animation, and physical simulation, and each is explained in a separate chapter. In simpler terms, these four techno...
Gorde:
| Egile Nagusiak: | Mitani, Jun (Egilea), Takayama, Kenshi (Egilea), Dobashi, Yoshinori (Egilea), Mukai, Tomohiko (Egilea), Fujisawa, Makoto (Egilea) |
|---|---|
| Erakunde egilea: | SpringerLink (Online service) |
| Formatua: | Baliabide elektronikoa eBook |
| Hizkuntza: | ingelesa |
| Argitaratua: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2025.
|
| Edizioa: | 1st ed. 2025. |
| Gaiak: | |
| Sarrera elektronikoa: | https://doi.org/10.1007/978-981-96-2933-6 |
| Etiketak: |
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Antzeko izenburuak
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Argitaratua: (2025) -
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