Blended Learning. Sustainable and Flexible Smart Learning 18th International Conference on Blended Learning, ICBL 2025, Bangkok, Thailand, July 22-25, 2025, Proceedings /
This book constitutes the refereed proceedings of the 18th International Conference on Blended Learning, ICBL 2025, held in Bangkok, Thailand, during July 22-25, 2025. The 24 full papers included in this book were carefully reviewed and selected from 60 submissions. They were organized in topical se...
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| Diğer Yazarlar: | , , , , |
| Materyal Türü: | Elektronik Ekitap |
| Dil: | İngilizce |
| Baskı/Yayın Bilgisi: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2025.
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| Edisyon: | 1st ed. 2025. |
| Seri Bilgileri: | Lecture Notes in Computer Science,
15721 |
| Konular: | |
| Online Erişim: | https://doi.org/10.1007/978-981-96-8430-4 |
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İçindekiler:
- -- Keynotes.
- Empowering teacher agency in the era of Artificial Intelligence: challenges and strategies.
- Integrating Generative AI into Research-Based Learning for Undergraduate Students: Perceptions, Adoption Drivers, and Its Impact on Research Performance.
- The 3D-POD Model for AI-Driven Institutional Transformation and Graduate Employment Readiness in Thailand in Digital Era.
- Leveraging Artificial Intelligence for Enhanced Language Teaching and Learning in Higher Education.
- AI and Robotics in Education.
- University Students’ Perceptions of Using Generative Artificial Intelligence in Digital Storytelling Creation: Cognition, Willingness, and Concerns.
- Enhancing Psychological Safety in Online Learning Environment with Generative AI.
- Exploring Sustainable Determinants to the Continuance Intention of Generative AI in Education.
- A Humanoid Robot-assisted Collaborative Programming Approach to Enhancing Middle .
- School Students' Computational Thinking, Learning Motivation and Interaction.
- Innovative Teaching Methods in Blended Learning.
- Learning Programming by Making Games: Design and Development of MetaDream.
- Promoting Preschool Second Language Vocabulary Learning through a DVR Educational Game.
- Enhancing Database Course Experiments with Cyber Ranges: A New Approach in Educational Practice.
- Designing a Workshop to Develop Azerbaijani Teachers’ Thinking Skills Instruction through ChatGPT.
- Pedagogical Strategies and Student Engagement.
- Effects of E-learning Acceptance on Academic Performance and E-Learning Satisfaction Among College Students in a Blended Learning Context.
- The Effectiveness of Blended Learning and a Future Vision of Optimal Learning, as Observed from Data Collected from Approximately 3,000 Adults Enrolled in Corporate Language Learning Courses at Japanese Companies.
- Enhance Learner Engagement through Experiential Learning in a Gamified Simulation: A Longitudinal Study.
- Design Human-machine Collaborative Learning Activities for Enhancing Primary School Students’ English Listening and Speaking Ability.
- Evaluation and Feedback in Blended Learning.
- An Analysis of Evaluation Practices in Agile Learning and Blended Learning.
- Implementation of Agile-Blended Learning: A Case Study of Course Design on Translation Technology.
- Study on the Effect of Peer Feedback on Learning Outcomes in Rotational Synchronous Classrooms.
- Evaluating the Effectiveness of VR Safety Training Programmes in Hong Kong's Construction Industry.
- Data-Driven Learning Analytics and Context-Aware Systems.
- Fine-tuned BERT Model for Sentiment Classification of Chinese MOOCs.
- Context-Aware Multi-Label Classification for Collaborative Problem Solving Dialogue Analysis.
- Exploring Engineering Undergraduate’s Critical Thinking Patterns in AI-Enhanced Learning: A TCSA Method.
- A Semi-Automatic Robotic-Assisted Software Program to Support Upper Limb Muscle Therapy in Children with Cerebral Palsy.