Games /
In the last decade, digital games have been reinvented as vehicles of self-expression, sense-making, empathy, and healing, rather than just as tools of distraction from pain or discomfort. But aren't games supposed to whisk us away to a magical world of fun and fantasy and distract us from real...
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| Autor principal: | |
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| Format: | Electrònic eBook |
| Idioma: | anglès |
| Publicat: |
Bingley, U.K. :
Emerald Publishing Limited,
2024.
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| Col·lecció: | Arts for health.
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| Matèries: | |
| Accés en línia: | https://doi.org/10.1108/9781800435940 |
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