Games /

In the last decade, digital games have been reinvented as vehicles of self-expression, sense-making, empathy, and healing, rather than just as tools of distraction from pain or discomfort. But aren't games supposed to whisk us away to a magical world of fun and fantasy and distract us from real...

Descrizione completa

Salvato in:
Dettagli Bibliografici
Autore principale: Danilovic, Sandra (Autore)
Natura: Elettronico eBook
Lingua:inglese
Pubblicazione: Bingley, U.K. : Emerald Publishing Limited, 2024.
Serie:Arts for health.
Soggetti:
Accesso online:https://doi.org/10.1108/9781800435940
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!