PROFESSIONAL VIDEO GAME PROGRAMMING ON PC / DIANA GRUBER
Enregistré dans:
| Auteur principal: | GRUBER, DIANA |
|---|---|
| Format: | Livre |
| Langue: | anglais |
| Publié: |
COMDEX COMPUTER PUBLISHING.;
January , 1997
|
| Édition: | III Edition |
| Sujets: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
PROFESSIONAL VIDEO GAME PROGRAMMING ON PC / DIANA GRUBER
par: GRUBER, DIANA
Publié: (1997)
par: GRUBER, DIANA
Publié: (1997)
PROFESSIONAL VIDEO GAME PROGRAMMING ON PC / DIANA GRUBER
par: GRUBER, DIANA
Publié: (1997)
par: GRUBER, DIANA
Publié: (1997)
Games programming
par: Solomon, Eric
Publié: (1984)
par: Solomon, Eric
Publié: (1984)
The theory of games and linear programming /
par: Vajda, S.
Publié: (1970)
par: Vajda, S.
Publié: (1970)
Coping with Selfishness in Congestion Games Analysis and Design via LP Duality /
par: Bilò, Vittorio, et autres
Publié: (2023)
par: Bilò, Vittorio, et autres
Publié: (2023)
Linear Programming and Theory of Games
par: Karak, P. M.
Publié: (2004)
par: Karak, P. M.
Publié: (2004)
Linear Programming and Game Theory
par: Chatterjee, P. N.
Publié: (2004)
par: Chatterjee, P. N.
Publié: (2004)
Universal Design in Video Games Active Participation Through Accessible Play /
par: Palmquist, Adam, et autres
Publié: (2024)
par: Palmquist, Adam, et autres
Publié: (2024)
Linear Programming and Theory of Games
par: Gupta, P. K.
Publié: (1995)
par: Gupta, P. K.
Publié: (1995)
Linear Programming and theory Games
par: Gupta, P. K.
Publié: (1993)
par: Gupta, P. K.
Publié: (1993)
Linear Programming and Theory of Games
par: Karak, P. M.
Publié: (1994)
par: Karak, P. M.
Publié: (1994)
Linear Programming and Theory of Games:
par: Gupta, P. K.
Publié: (1991)
par: Gupta, P. K.
Publié: (1991)
Activity games : for playground and classroom. /
par: Kingston, P.M
Publié: (1969)
par: Kingston, P.M
Publié: (1969)
Game theory
par: Owen, Guillermo
Publié: (1982)
par: Owen, Guillermo
Publié: (1982)
The Game Birds of India, Pakistan, Bangladesh & Sri-Lanka /
par: Hume, Allan
Publié: (1995)
par: Hume, Allan
Publié: (1995)
The Marketing Game! /
par: Mason, Charlotte H.
Publié: (1995)
par: Mason, Charlotte H.
Publié: (1995)
Game Jams – History, Technology, and Organisation
Publié: (2023)
Publié: (2023)
Game theory concepts and application.
par: ZAGARE, Frank C.
Publié: (1984)
par: ZAGARE, Frank C.
Publié: (1984)
Games and Decisions: Introduction and Critical Survey
par: Luce, R. Duncan
Publié: (1957)
par: Luce, R. Duncan
Publié: (1957)
Game Theory An introduction /
par: Barron, E. N.
Publié: (2008)
par: Barron, E. N.
Publié: (2008)
Frontiers of Dynamic Games Proceedings of the International Conference “Game Theory and Applications” 2022 /
Publié: (2024)
Publié: (2024)
The Structure of Game Design
par: Wang, Wallace
Publié: (2023)
par: Wang, Wallace
Publié: (2023)
Game Theory A very short introduction /
par: Binmore, K. G.
Publié: (2007)
par: Binmore, K. G.
Publié: (2007)
Game theory: Introduction and application /
par: Room, Graham
Publié: (1997)
par: Room, Graham
Publié: (1997)
An introduction to game theory /
par: Osborne, Martin J.
Publié: (2004)
par: Osborne, Martin J.
Publié: (2004)
Games to Play and Games not to Play Strategic Decisions via Extensions of Game Theory /
par: Weiss, Uri, et autres
Publié: (2023)
par: Weiss, Uri, et autres
Publié: (2023)
Games, gods and gambling. /
par: DAVID, F.N
Publié: (1962)
par: DAVID, F.N
Publié: (1962)
An Introduction to Game Theory
par: Osborne, Martin J.
Publié: (2004)
par: Osborne, Martin J.
Publié: (2004)
Software Engineering for Games in Serious Contexts Theories, Methods, Tools, and Experiences /
Publié: (2023)
Publié: (2023)
Applications of Game Theory in Deep Learning
par: Hazra, Tanmoy, et autres
Publié: (2024)
par: Hazra, Tanmoy, et autres
Publié: (2024)
User Experience for Serious Games in Virtual Reality
par: Kojić, Tanja
Publié: (2025)
par: Kojić, Tanja
Publié: (2025)
Assessing the Quality of Experience of Cloud Gaming Services
par: Schmidt, Steven
Publié: (2023)
par: Schmidt, Steven
Publié: (2023)
The Influence of Delay on Cloud Gaming Quality of Experience
par: Sabet, Saeed Shafiee
Publié: (2023)
par: Sabet, Saeed Shafiee
Publié: (2023)
Markets, games, & strategic behavior /
par: Holt, Charles A.
Publié: (2007)
par: Holt, Charles A.
Publié: (2007)
Augmented Reality Games II The Gamification of Education, Medicine and Art /
Publié: (2024)
Publié: (2024)
Shimmy Shimmy Coke-Ca-Pop : a collection of city children's street games and rhymes /
par: Langstaff, John
Publié: (1973)
par: Langstaff, John
Publié: (1973)
Documents similaires
-
PROFESSIONAL VIDEO GAME PROGRAMMING ON PC / DIANA GRUBER
par: GRUBER, DIANA
Publié: (1997) -
PROFESSIONAL VIDEO GAME PROGRAMMING ON PC / DIANA GRUBER
par: GRUBER, DIANA
Publié: (1997) -
Games programming
par: Solomon, Eric
Publié: (1984) -
The theory of games and linear programming /
par: Vajda, S.
Publié: (1970) -
Coping with Selfishness in Congestion Games Analysis and Design via LP Duality /
par: Bilò, Vittorio, et autres
Publié: (2023)