Universal Design in Video Games Active Participation Through Accessible Play /

As participation in game related activities increases around the world and across a larger part of the population, it is obvious that games are not just an entertainment medium for children or young people. Games can be used to accomplish different purposes for different groups of people in society....

Whakaahuatanga katoa

I tiakina i:
Ngā taipitopito rārangi puna kōrero
Ngā kaituhi matua: Palmquist, Adam (Author), Jedel, Izabella (Author), Goethe, Ole (Author)
Kaituhi rangatōpū: SpringerLink (Online service)
Hōputu: Tāhiko īPukapuka
Reo:Ingarihi
I whakaputaina: Cham : Springer International Publishing : Imprint: Springer, 2024.
Putanga:1st ed. 2024.
Rangatū:Human–Computer Interaction Series,
Ngā marau:
Urunga tuihono:https://doi.org/10.1007/978-3-031-30595-5
Ngā Tūtohu: Tāpirihia he Tūtohu
Kāore He Tūtohu, Me noho koe te mea tuatahi ki te tūtohu i tēnei pūkete!

Ngā tūemi rite