Software Engineering for Games in Serious Contexts Theories, Methods, Tools, and Experiences /
The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects o...
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| Соавтор: | SpringerLink (Online service) |
|---|---|
| Другие авторы: | Cooper, Kendra M. L. (Редактор), Bucchiarone, Antonio (Редактор) |
| Формат: | Электронный ресурс eКнига |
| Язык: | английский |
| Опубликовано: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2023.
|
| Редактирование: | 1st ed. 2023. |
| Предметы: | |
| Online-ссылка: | https://doi.org/10.1007/978-3-031-33338-5 |
| Метки: |
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