Software Engineering for Games in Serious Contexts Theories, Methods, Tools, and Experiences /

The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects o...

Deskribapen osoa

Gorde:
Xehetasun bibliografikoak
Erakunde egilea: SpringerLink (Online service)
Beste egile batzuk: Cooper, Kendra M. L. (Argitaratzailea), Bucchiarone, Antonio (Argitaratzailea)
Formatua: Baliabide elektronikoa eBook
Hizkuntza:ingelesa
Argitaratua: Cham : Springer Nature Switzerland : Imprint: Springer, 2023.
Edizioa:1st ed. 2023.
Gaiak:
Sarrera elektronikoa:https://doi.org/10.1007/978-3-031-33338-5
Etiketak: Etiketa erantsi
Etiketarik gabe, Izan zaitez lehena erregistro honi etiketa jartzen!
Aurkibidea:
  • - 1. Introduction to Software Engineering for Games in Serious Contexts
  • Part I Topics on the Design, Maintenance, Adaptation, and Evaluation of Gameful Systems
  • 2. User Experience Evaluation Methods for Games in Serious Contexts
  • 3. Software Engineering for Dynamic Game Adaptation in Educational Games
  • 4. Performance on Software Architecture Design to Serious Games for Mobile Devices
  • 5. ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment
  • 6. Engineering Adaptive Serious Games Using Machine Learning
  • Part II Topics on Experiences with Gameful Systems
  • 7. Future Directions in Games for Serious Contexts: A Conversation About Transferability
  • 8. Code-Venture: A Mobile Serious Game for Introductory Programming
  • 9. Using Active Learning to Teach Software Engineering in Game Design Courses
  • 10. A Framework for the Gamification of GUI Testing
  • 11. Applying Leaderboards for Quality Improvement in Software Development Projects
  • 12. Designing a Serious Game for Cybersecurity Education
  • 13. Grand Challenges in Software Engineering for Games in Serious Contexts.