Deep Learning for 3D Point Clouds
As an efficient 3D vision solution, point clouds have been widely applied into diverse engineering scenarios, including immersive media communication, autonomous driving, reverse engineering, robots, topography mapping, digital twin city, medical analysis, digital museum, etc. Thanks to the great de...
Сохранить в:
| Главные авторы: | Gao, Wei (Автор), Li, Ge (Автор) |
|---|---|
| Соавтор: | SpringerLink (Online service) |
| Формат: | Электронный ресурс eКнига |
| Язык: | английский |
| Опубликовано: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2025.
|
| Редактирование: | 1st ed. 2025. |
| Предметы: | |
| Online-ссылка: | https://doi.org/10.1007/978-981-97-9570-3 |
| Метки: |
Добавить метку
Нет меток, Требуется 1-ая метка записи!
|
Схожие документы
Point Cloud Compression Technologies and Standardization /
по: Li, Ge, и др.
Опубликовано: (2024)
по: Li, Ge, и др.
Опубликовано: (2024)
Haptic Interaction 5th International Conference, AsiaHaptics 2022, Beijing, China, November 12–14, 2022, Proceedings /
Опубликовано: (2023)
Опубликовано: (2023)
Extended Reality First International Conference, ICXR 2024, Xiamen, China, November 14–17, 2024, Proceedings /
Опубликовано: (2025)
Опубликовано: (2025)
Biomedical Visualisation Volume 16 ‒ Digital Visualisation in Biomedical Education /
Опубликовано: (2023)
Опубликовано: (2023)
Metaverse: Concept, Content and Context
по: Cheng, Shenghui
Опубликовано: (2023)
по: Cheng, Shenghui
Опубликовано: (2023)
Artificial Intelligence with and for Learning Sciences. Past, Present, and Future Horizons First Workshop, WAILS 2024, Salerno, Italy, January 18-19, 2024, Proceedings /
Опубликовано: (2024)
Опубликовано: (2024)
Web 3.0: Concept, Content and Context
по: Cheng, Shenghui
Опубликовано: (2024)
по: Cheng, Shenghui
Опубликовано: (2024)
Generation and Update of a Digital Twin in a Process Plant
по: Stjepandić, Josip, и др.
Опубликовано: (2024)
по: Stjepandić, Josip, и др.
Опубликовано: (2024)
Machine Learning and Mixed Reality for the Enhancement of Cultural Heritage The Monastery of Saints Severino and Sossio Case Study /
по: Perticarini, Maurizio
Опубликовано: (2024)
по: Perticarini, Maurizio
Опубликовано: (2024)
Platform Based Design and Immersive Technologies for Manufacturing and Assembly in Offsite Construction Applying Extended Reality and Game Applications to PDfMA /
по: Potseluyko, Lilia, и др.
Опубликовано: (2023)
по: Potseluyko, Lilia, и др.
Опубликовано: (2023)
Beyond Digital Representation Advanced Experiences in AR and AI for Cultural Heritage and Innovative Design /
Опубликовано: (2024)
Опубликовано: (2024)
Construction Applications of Virtual Reality, Volume 3 Select Proceedings of CONVR 2024 /
Опубликовано: (2025)
Опубликовано: (2025)
Biomedical Visualisation Volume 14 ‒ COVID-19 Technology and Visualisation Adaptations for Biomedical Teaching /
Опубликовано: (2023)
Опубликовано: (2023)
Construction Applications of Virtual Reality, Volume 2 Select Proceedings of CONVR 2024 /
Опубликовано: (2025)
Опубликовано: (2025)
Construction Applications of Virtual Reality, Volume I Select Proceedings of CONVR 2024 /
Опубликовано: (2025)
Опубликовано: (2025)
Theory of JIZAI Body Towards Mastery Over the Extended Self /
Опубликовано: (2023)
Опубликовано: (2023)
Next Generation Internet The Merging of Reality and Virtuality in the Metaverse /
по: Hoffmann, Peter
Опубликовано: (2025)
по: Hoffmann, Peter
Опубликовано: (2025)
Understanding the Metaverse Applications, Challenges, and the Future /
Опубликовано: (2025)
Опубликовано: (2025)
Augmented Reality and Artificial Intelligence The Fusion of Advanced Technologies /
Опубликовано: (2023)
Опубликовано: (2023)
Explainable Ambient Intelligence (XAmI) Explainable Artificial Intelligence Applications in Smart Life /
по: Chen, Tin-Chih Toly
Опубликовано: (2024)
по: Chen, Tin-Chih Toly
Опубликовано: (2024)
Advances in Representation New AI- and XR-Driven Transdisciplinarity /
Опубликовано: (2024)
Опубликовано: (2024)
Medical Visualization and Applications of Technology ‒ Volume 2
Опубликовано: (2024)
Опубликовано: (2024)
Recent Trends in Sports Engineering Select Proceedings of ICSE 2023 /
Опубликовано: (2025)
Опубликовано: (2025)
Autonomous Vehicles and Virtual Reality The New Automobile Industrial Revolution /
по: Kemeny, Andras
Опубликовано: (2024)
по: Kemeny, Andras
Опубликовано: (2024)
Art and Culture in the Multiverse of Metaverses Immersion, Presence, and Interactivity in the Digital Age /
по: Hutson, James
Опубликовано: (2024)
по: Hutson, James
Опубликовано: (2024)
Embodied Human–Computer Interaction in Vocal Music Performance
по: Baumann, Franziska
Опубликовано: (2023)
по: Baumann, Franziska
Опубликовано: (2023)
Interactive Media for Cultural Heritage
Опубликовано: (2025)
Опубликовано: (2025)
Advances in Remanufacturing Proceedings of the VII International Workshop on Autonomous Remanufacturing /
Опубликовано: (2024)
Опубликовано: (2024)
From microverse to metaverse : modelling the future through today's virtual worlds /
по: Evans, Leighton, и др.
Опубликовано: (2022)
по: Evans, Leighton, и др.
Опубликовано: (2022)
Prototyping User eXperience in eXtended Reality
по: Bordegoni, Monica, и др.
Опубликовано: (2023)
по: Bordegoni, Monica, и др.
Опубликовано: (2023)
Formal Methods in Architecture Proceedings of the 7th International Symposium on Formal Methods in Architecture (7FMA), Porto 2024 /
Опубликовано: (2025)
Опубликовано: (2025)
A practical introduction to virtual reality : from concepts to executables /
по: Rebenitsch, Lori, и др.
Опубликовано: (2024)
по: Rebenitsch, Lori, и др.
Опубликовано: (2024)
Digital Railway Infrastructure
Опубликовано: (2024)
Опубликовано: (2024)
Immersive Virtual Reality for a Building Occupant-Centric Design Defining, Validating and Applying an Innovative Framework /
по: Latini, Arianna
Опубликовано: (2024)
по: Latini, Arianna
Опубликовано: (2024)
Human-Technology Interaction Shaping the Future of Industrial User Interfaces /
Опубликовано: (2023)
Опубликовано: (2023)
Special Topics in Artificial Intelligence and Augmented Reality The Case of Spatial Intelligence Enhancement /
по: Papakostas, Christos, и др.
Опубликовано: (2024)
по: Papakostas, Christos, и др.
Опубликовано: (2024)
Applications of Metaverse and Virtual Reality to Creative Education and Industry
Опубликовано: (2025)
Опубликовано: (2025)
How We Became Posthuman : virtual bodies in cybernetics, literature, and informatics /
по: Hayles, N. Katherine
Опубликовано: (1999)
по: Hayles, N. Katherine
Опубликовано: (1999)
Designing XR : a rhetorical design perspective for the ecology of human+computer systems /
по: Zakrzewski, Peter
Опубликовано: (2022)
по: Zakrzewski, Peter
Опубликовано: (2022)
3D Computer Vision Foundations and Advanced Methodologies /
по: Zhang, Yu-Jin
Опубликовано: (2024)
по: Zhang, Yu-Jin
Опубликовано: (2024)
Схожие документы
-
Point Cloud Compression Technologies and Standardization /
по: Li, Ge, и др.
Опубликовано: (2024) -
Haptic Interaction 5th International Conference, AsiaHaptics 2022, Beijing, China, November 12–14, 2022, Proceedings /
Опубликовано: (2023) -
Extended Reality First International Conference, ICXR 2024, Xiamen, China, November 14–17, 2024, Proceedings /
Опубликовано: (2025) -
Biomedical Visualisation Volume 16 ‒ Digital Visualisation in Biomedical Education /
Опубликовано: (2023) -
Metaverse: Concept, Content and Context
по: Cheng, Shenghui
Опубликовано: (2023)